3D Renders


3D projects showcasing what a little perseverance and a few hundred YouTube videos can teach you about rendering forms in Blender, PBR textures, UV maps and texture painting.

Peach Character Creation

I’m learning about the importance of good topology, that was my main focus of building the face. making sure to avoid unnecessary poles as different sections of the mesh come together. Another huge win was learning about the shaders that went into the dynamic lighting and shadows on my model. I used image mapping to paint the face to add more dimension.

pbr TEXTURES

This is a sample of various textures I made from pictures in my backyard. My goal was to create dynamic shading on a flat surface alluding to texture that does not exist. Exploring altering perception with nodes and shaders. This is often used to add detail without increasing the topography you need to simulate.

Eggsploration

Rigging, Geometry nodes, Clothes